TableVerse: A Large-scale Tabletop Dataset with Real-world Grounded Layouts for Generalizable Manipulation

ByteDance
01 — Abstract

A Real2Sim pipeline grounded in the real world

The development of generalizable robotic manipulation policies is inherently bounded by the availability of large-scale, high-fidelity scene data. While recent automated synthesis methods attempt to bridge this gap via text-to-layout hallucination or simplified procedural generation, they frequently suffer from physical implausibility and fail to capture the complex, dense clutter of actual human environments.

In this paper, we introduce TableVerse, a fully automated Real2Sim pipeline that shifts the paradigm from imaginative layout generation to deterministic reconstruction from unstructured, in-the-wild image data. Our framework seamlessly processes unscripted internet media into high-fidelity, simulation-ready tabletop environments with accurate metric scales, authentic topologies, and verified mechanical stability. Furthermore, an automated task-conditioned trajectory generation framework is integrated to synthesize high-quality, collision-free pick-and-place demonstrations.

Leveraging this complete pipeline, we construct the TableVerse-100K Dataset, a large-scale corpus comprising 100,000 unique, physically consistent environments paired with interactive manipulation trajectories. By capturing diverse asset compositions, realistic spatial distributions, and high-quality demonstrations, TableVerse-100K establishes a highly scalable and high-fidelity data foundation, providing significant value to facilitate future research in generalizable robotic manipulation tasks.

02 — TableVerse-100K

A peek at the seven everyday tabletop themes

TableVerse-100K is grounded in real-world contexts. Browse a curated sample from each scene category — click any thumbnail to inspect it.

0
Unique tabletop scenes
reconstructed from in-the-wild images
0
Object instances
arranged across all scenes
0
Object categories
covering everyday tabletop objects
Object category word cloud
Adjective phrase word cloud
Object count distribution

Demos. Generated Pick & Place rollouts in simulation across different reconstructed scenes.

03 — Method

From a single image to a simulation-ready scene

Method pipeline
Figure 1. Overview of the TableVerse pipeline.

Image-based Task Generation

Pick & Place task generation from front and top views
Figure 2. Pick & Place task generation. Conditioned on the rendered front and top views of a reconstructed scene, an MLLM proposes object-to-target task pairs that are then realized as collision-free manipulation demonstrations.

Given an unscripted image of a real tabletop scene, our pipeline recovers metric geometry, instantiates simulation-ready assets, and verifies mechanical stability before producing task-conditioned manipulation demonstrations.

04 — Results

Qualitative comparison with prior work

100 in-the-wild test scenes · 4 methods × 3 viewpoints in a single grid. Use the filmstrip below to switch scene, click any panel to enlarge, or press R for a random scene.

05 — Citation

BibTeX

@misc{tableverse2026,
  title         = {TableVerse: A Large-scale Tabletop Dataset with Real-world Grounded Layouts for Generalizable Manipulation},
  author        = {ByteDance},
  year          = {2026},
  eprint        = {2607.21017},
  archivePrefix = {arXiv},
  primaryClass  = {cs.RO}
}